Saturday 24 March 2018

Project 1 - Week 4: Final Edits

Final Model







In the final stage I made a few minor edits to the exhibition space. I added corrugated protruding pipes hanging from the ceiling to add to the steampunk bunker aesthetic. I kept these decorations to a minimum so that the space wouldn't be too cluttered and so that the focus in the space would be on the works displayed there. I also added some features to the stairs. There are now steel brackets that sweep up around the stairway and can be used as handrails. These add an additional level of geometry to the stairs and accentuate the steampunk theme.

Animations

Wednesday 21 March 2018

Project 1 - Week 3: Materials

Upper Level (Revival Cycles) + Exhibition Space





This week I added terrain and materials to the structure. I used textured steel for the majority of the building and aluminium for the wings, winglets and protrusions. The upward facing surfaces on top of the building have a texture inspired by circuitry which I edited from a texture that I drew. This combination of this futuristic design and the more basic, raw materials represents a blend of different technologies. 



I applied this texture to the floor of the exhibition space. Since it is the middle space of the building as a whole, I felt that it should have some aspect that blended influences from both Revival Cycles and CJ Hendry. The lines of varying thickness represent CJ Hendry's art and the barbed wire appearance shows the metallic, mechanical influence of Revival Cycles.

Basement (CJ Hendry)




I created this crystalline texture to add to the terrain and the pillars of the basement. The terrain is modelled on a granite plateau with cavernous areas underneath and the crystals add an element of beauty to the area. These can be viewed through the glass when coming down the stairs from the exhibition space.

Textures







Video



Tuesday 13 March 2018

Project 1 - Week 2: Progression and Stairs

Upper Level (Revival Cycles) + Exhibition Space + Stairs





This week I doubled the size of the structure and added an extra level. The ground level will be the exhibition space and the upper two floors will be Revival Cycles workshops. I also marked out areas for the windows. A set of stairs connects the ground floor to the first floor. This will be made of steel and glass. There is also a hydraulic lift that provides access to all floors and is large enough to accommodate a reasonably large motorbike. This will also be made of metal and glass. 

Basement (CJ Hendry) + Stairs





I modified the basement so that it now has an aesthetic frame around it to accentuate the curves and a sweeping section that will connect to the stairs. These stairs are in a glass tunnel and will hang from the ceiling. These stairs will connect the ground floor to the basement.

Stair Designs




Wednesday 7 March 2018

Project 1 - Week 1: Initial Designs

Upper Floor (Revival Cycles)


This structure is based on the first section that I drew and is based on the word 'Steampunk'. It was influenced by some of the bikes that Revival Cycles have built and I would like it to have an almost post-apocalyptic mechanical bunker appearance. It would preferably be made from steel and aluminium.

 Basement (CJ Hendry)




This structure is based off the word 'Oozing'. It would preferably made from glass and polished stone to create a slippery, liquid atmosphere. It would also have a water feature or organic sculpture in the middle to emphasise this sense of fluidity.


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